SELECTED EXPERIENCE
Senior Creative Designer | FORREC | Aug 2015 - Present (Toronto, Canada)
Lead and collaborate with multidisciplinary teams, including graphics, architecture, landscape, and interior design, to oversee projects from conception to completion in the entertainment industry.
Streamline workflows and suggest best practices, optimizing studio pipelines and improving efficiency in technical aspects of design and development.
Identify and leverage colleagues' strengths, making effective staffing decisions and providing clear instructions and mentoring to enhance team performance.
Lead the testing and implementation of new services, ensuring seamless integration into projects that can successfully deliver projects with newly implemented services, exceeding client expectations and achieving outstanding results.
Utilize advanced 3D modeling tools such as 3ds Max, Maya, and Substance Painter to create visually stunning assets and environments for immersive experiences.
Employ game development skills with Unreal and Unity to develop interactive applications that push the boundaries of immersive experiences in the entertainment industry.
Freelance Product Designer | UMBRA | June 2019 - June 2021 (Toronto, Canada)
Collaborated closely with the Umbra team as a freelancer to generate innovative concepts and ideas for highly demanded products aimed for Amazon, delivering designs that met client's requirements, timeline, and budget.
Provided expert consultation on idea, design, materials and technologies to ensure successful product realization and customer satisfaction.
Commercial Interior Project Manager | Double00 Inc. | August 2015 - September 2015 (Toronto, Canada)
Led and managed a 2-month commercial interior project as a freelancer for an after-school program focused on elementary school kids, incorporating a Spy-themed learning experience.
Designed and executed creative teaching concepts, seamlessly integrating physical activities and classroom-based learning within the Spy theme, resulting in an engaging and enjoyable after-school program for elementary school kids.
Collaborated with vendors, contractors, and suppliers to implement the interior design package, ensuring seamless installation of all elements and meeting project objectives.
BIM Architectural Designer | J Holland Architect | June 2015 - September 2015 (Toronto, Canada)
Supported the team by efficiently utilizing Revit and rendering skills to develop and revise plans, elevations, sections, and details for a residential building project, contributing to the overall success of the design process.
Elementary English Teacher (TaLK) | The National Institute for International Education | Sep 2013 - Aug 2014 (South Korea)
Facilitated interactive English lessons for elementary school students, fostering their language acquisition and communication skills.
Developed and implemented engaging curriculum, incorporating creative teaching methods and utilizing multimedia resources.
Adapted teaching techniques to accommodate diverse learning styles and abilities, ensuring an inclusive and supportive classroom environment.
AWARD
Ontario Place, Winter Light Exhibition - Thought | Feb 2020
The Baycrest Foundation, The Brain Project - Mirotic | May 2019
NXT City Prize Wellington Destructor Site, Shortlist | Nov 2017
NXT City Prize, Shortlist | Nov 2016
Wood Works! Ontario Wood Award | Nov 2016
Materialica Design + Technology Award | Oct 2016
Winter Station 2016 | Feb 2016
Joan Burt Architect Award (urban ecology/housing) | Jun 2015
SKILLS
3D Modeling | Texturing | Game Development | Visualization and Rendering | Animation
Scripting Languages | Post-Production | Pipeline Management | Software Research
Leadership | Communication | Collaboration | Problem-solving | Adaptability
C++, C#, Unity, Unreal, 3ds Max, Maya, ZBrush, SketchUp, Substance Painter, Unreal, Lumion, Revit, AutoCAD, After Effects
English, Korean