SELECTED EXPERIENCE

Senior Creative Designer | FORREC | Aug 2015 - Present  (Toronto, Canada) 

  • Lead and collaborate with multidisciplinary teams, including graphics, architecture, landscape, and interior design, to oversee projects from conception to completion in the entertainment industry.

  • Streamline workflows and suggest best practices, optimizing studio pipelines and improving efficiency in technical aspects of design and development. 

  • Identify and leverage colleagues' strengths, making effective staffing decisions and providing clear instructions and mentoring to enhance team performance. 

  • Lead the testing and implementation of new services, ensuring seamless integration into projects that can successfully deliver projects with newly implemented services, exceeding client expectations and achieving outstanding results.

  • Utilize advanced 3D modeling tools such as 3ds Max, Maya, and Substance Painter to create visually stunning assets and environments for immersive experiences. 

  • Employ game development skills with Unreal and Unity to develop interactive applications that push the boundaries of immersive experiences in the entertainment industry.

Freelance Product Designer | UMBRA | June 2019 - June 2021 (Toronto, Canada) 

  • Collaborated closely with the Umbra team as a freelancer to generate innovative concepts and ideas for highly demanded products aimed for Amazon, delivering designs that met client's requirements, timeline, and budget.

  • Provided expert consultation on idea, design, materials and technologies to ensure successful product realization and customer satisfaction.

Commercial Interior Project Manager | Double00 Inc. | August 2015 - September 2015 (Toronto, Canada) 

  • Led and managed a 2-month commercial interior project as a freelancer for an after-school program focused on elementary school kids, incorporating a Spy-themed learning experience. 

  • Designed and executed creative teaching concepts, seamlessly integrating physical activities and classroom-based learning within the Spy theme, resulting in an engaging and enjoyable after-school program for elementary school kids.

  • Collaborated with vendors, contractors, and suppliers to implement the interior design package, ensuring seamless installation of all elements and meeting project objectives.

BIM Architectural Designer | J Holland Architect | June 2015 - September 2015 (Toronto, Canada) 

  • Supported the team by efficiently utilizing Revit and rendering skills to develop and revise plans, elevations, sections, and details for a residential building project, contributing to the overall success of the design process. 

Elementary English Teacher (TaLK) | The National Institute for International Education | Sep 2013 - Aug 2014 (South Korea)

  • Facilitated interactive English lessons for elementary school students, fostering their language acquisition and communication skills. 

  • Developed and implemented engaging curriculum, incorporating creative teaching methods and utilizing multimedia resources. 

  • Adapted teaching techniques to accommodate diverse learning styles and abilities, ensuring an inclusive and supportive classroom environment.


AWARD

Ontario Place, Winter Light Exhibition - Thought | Feb 2020 

The Baycrest Foundation, The Brain Project - Mirotic |  May 2019 

NXT City Prize Wellington Destructor Site, Shortlist | Nov 2017 

NXT City Prize, Shortlist | Nov 2016 

Wood Works! Ontario Wood Award | Nov 2016 

Materialica Design + Technology Award | Oct 2016 

Winter Station 2016 | Feb 2016 

Joan Burt Architect Award (urban ecology/housing) | Jun 2015


SKILLS

3D Modeling  | Texturing | Game Development | Visualization and Rendering | Animation 

Scripting Languages | Post-Production | Pipeline Management | Software Research

Leadership | Communication | Collaboration | Problem-solving | Adaptability

C++, C#, Unity, Unreal, 3ds Max, Maya, ZBrush, SketchUp, Substance Painter, Unreal, Lumion, Revit, AutoCAD, After Effects

English, Korean